![]() ![]() At this point I don't know if its even possible or if anyone even bothers with Fuse CC. I realize there could be a good few hours work per character in your 3D software of choice. You'll get credit, we can talk payment, I leave no-one empty handed. Mostly humanoid but things coming out of head lol. But I think some special "head" types are going to be necessary. I'm looking (for you) to create 2 or 3 alien races for a sci fi game (typically a 1 x male + 1 x female both with some simple costume variants) - I have/am creating the regular human characters (pic below, easy enough in Fuse itself). I'm ideally looking for someone who understands Fuse and the workflow to customize characters (most likely with experience in some other 3D software, blender, etc). However, I'm no 3D sculptor and it may also require some costuming. It appears you can edit some base humanoid files ("Content Creator Package") in 3D software and get those back into Fuse (doc below). I'm still fairly novice with Unity but enjoy plonking Fuse characters about the place. I've considered some other sources for characters but this one suits my workflow best. Hi there, I use Fuse CC characters in my (simple 3D) games (currently) but need to pass the boundaries of the standard models found there for my latest project. ![]()
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